In developmentPlayable below

Ludo

Multiplayer board classic

A digital Ludo implementation with multiplayer turn handling and full rule enforcement.

Try it yourself

Playable build — pass and play.

The problem

Most free Ludo clones get the edge-case rules wrong — captures, stacking, exact-roll finishing — and arguments follow.

What we built

The rule set is enforced server-side, including the edge cases people actually argue about, so the board is always the referee.

Capabilities

  • Complete rule enforcement including capture and exact-finish rules
  • Multiplayer turn handling